Engineered Might |
Sorcery |
Choose one — • Target creature gets +5/+5 and gains trample until end of turn. • Creatures you control get +2/+2 and gain vigilance until end of turn. |
Illustrated by Lake Hurwitz |
NOT LEGAL Standard
LEGAL Pioneer LEGAL Modern LEGAL Legacy LEGAL Vintage
NOT LEGAL Brawl
LEGAL Historic NOT LEGAL Pauper NOT LEGAL Penny LEGAL Commander |